NAVALON is our upcoming new game. It is a horror and suspense game based on a submarine on the mysterious and harsh planet Navalon. The game is developed with Unreal Engine 4.
Medusa's Lair
Medusa’s Lair is not a simple video game, it’s an experience which takes the players back in time into the bodies of the heroes of ancient Greece.
It's a game which challenges body and mind through an innovative combination of position- and eye-tracking.
The players slip into the role of ancient Greek heroes trying to evade the deadly gaze of Medusa. The mythological setting is communicated through beautiful hand drawn graphics and Greek sounds which accompany the three levels. The game was developed with Unity3d.
GUILT
GUILT is an interactive educational experience we developed for an assignment in the course ‘Game Art and Design’ of the Hagenberg University.
From the beginning we wanted to create a game with a more serious topic and decided to shed some light on drunk driving. A concrete idea was formed in late October 2016 and was brought to life over the course of the following three months. The game was developed with Unity3d.
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This is superscript text and this is subscript text.
This is underlined and this is code: for (;;) { ... }. Finally, this is a link.
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Preformatted
i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';